The following reviews are used to calculate the overall reception for this game. All applicable scores are converted to our simplified rating system based on the specifics offered by each publication or the tone of each review. You can read more about how we do this here.
May 28, 2008 - Good - Precipice feels like the product of dreamers -- and even though ambition ultimately outstrips ability, there's a distinct voice and vision that usually doesn't come through in most "licensed" products.
May 22, 2008 - Good - Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness is a great intro into the episodic gaming world. While it stumbles ever so often, intriguing gameplay and design makes us sorry to see it end so quickly.
May 23, 2008 - Good - Like any good ride, Precipice of Darkness is fun while it lasts. There are plenty of chuckles, and the gameplay offers more than you might expect, even if you normally despise RPGs.
May 21, 2008 - Good - If PAA had been able to construct a great adventure game around the fantastic humor, this would be a must-buy for everyone. But in its current form, it will satisfy only the specific niche of people who find PA funny and no one else.
June 13, 2008 - Good - The good news is even those who've never seen the comic strip can enjoy the fun combat system and great artwork. And if the storyline is only moderately interesting to those not familiar with the series' in-jokes, it's serviceable enough to hold the game together for its roughly six-hour play time.
June 18, 2008 - Good - The real star of PAA isn't the gameplay, but the humor. It's a lot like playing a comic strip, and should be approached as such. Read a few of the strips online before plunking down your money - if you like what you see there, the game is worth the price of admission.
June 5, 2008 - Good - While Penny Arcade: Episode One is no doubt a hopeful introduction into the world of New Arcadia, it's hard to find the franchise's bravado for monsters and mischief enough for a game relatively high in price and low on content.
July 9, 2008 - Good - It took me a good five hours to play through, and it wraps up enough story threads to be satisfying, while leaving enough open to keep me eager for Episode Two. If the humor and the combat can retain this level of quality, this could be the start of something great.
May 27, 2008 - Mediocre - It's fun, in a limited sort of way, but the inconsistent difficulty results in a poorly balanced and awkwardly paced lightweight RPG that relies too heavily on jokes to mask repetitive combat and uninspired fetch-quests.