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Amy
Poor Critical Reception
0
0
0
18
Excellent
Good
Mediocre
Poor
Platform:
Xbox 360
Genre:
Action
Developer:
Lexis Numerique
ESRB:
Mature
Release:
January 11, 2012
Publisher:
Lexis Numerique
Also On:
Critic Reviews
The following reviews are used to calculate the overall reception for this game. All applicable scores are converted to our simplified rating system based on the specifics offered by each publication or the tone of each review. You can read more about how we do this here.
January 23, 2012 - Poor - Once the final baddie is dispatched, an anticlimactic resolution hints at further chapters in the Amy saga. Oddly, it is tempting to look forward to a second outing, however unlikely. Because videogame disasters this gruesome are fascinating. And, to be dangerously optimistic, Amy can't get much worse.
January 19, 2012 - Poor - One of the worst games this generation is made all the more unpalatable by its potential to be so interesting. You'll spend every second baffled by what on Earth its developers were thinking.
January 12, 2012 - Poor - AMY is a disgusting joke of a videogame. Rare is the time when I feel emotionally compelled to warn gamers against purchasing a game, but for me to not use every ounce of strength I have to condemn this piece of software would be socially irresponsible.
January 19, 2012 - Poor - For a game hoping to sell itself on scares, Amy is never frightening. Instead, its horrors are derived from the game's shoddy execution, weak puzzles and frustrating play rhythms, a nest of poor game design decisions through which disappointment, not fear, are hatched.
January 20, 2012 - Poor - Amy is bad, sloppy, and seems as if it was released in an unfinished state. Make no mistake: It's not good-bad. It doesn't have the loveable cult vibe of a game like Deadly Premonition, a goofy-fun gaming experience with similar last-gen graphics and terrible voice acting.
January 12, 2012 - Poor - As a downloadable title, I wasn't expecting Amy to measure up against the triple-A juggernauts of the survival horror genre. However, I was expecting a game that was at least playable and contained some kind of entertainment. Make no mistake: Whether Amy is delivered to you via download, retail SKU, direct brain wave, or retinal implant, it is terrible and should be avoided.
January 12, 2012 - Poor - Just a couple of button presses away from Amy on both the Xbox and PlayStation marketplaces is a little game called Resident Evil 4 that does this idea brilliantly with a girl named Ashley instead of Amy. Sure, it costs twice as much but you'll be buying and playing one of the best games ever made - not one of the worst.
January 17, 2012 - Poor - Amy has some interesting ideas, not least the pairing of a fight-averse female lead with a fragile but powerful little girl. It's a pity these aren't enough to sustain it through hours of substandard survival horror.
January 13, 2012 - Poor - The graphics engine looks like it was developed for the previous console generation, there are inexplicable moments where the framerate suddenly drops and the game stutters hard, the enemy AI is just bad enough to be hyper-deadly. Yet none of that is important - what's important is that AMY is just no fun to play and, not only that, is actually really unpleasant a huge percentage of the time.
January 20, 2012 - Poor - There was a chance for Amy to bring higher production values to downloadable games while bringing the long-rotting corpse of purist survival-horror back to life. Unfortunately, it doesn't manage either, and only just achieves the bare minimum of being a playable game.
January 19, 2012 - Poor - Amy is both a throwback and a runt, with meager cult appeal. The low price point will bait dedicated horror enthusiasts tired of Resident Evil and Dead Space's recent action motifs, but the horror here comes from the code, not the context.
January 12, 2012 - Poor - If you want a downloadable game for $10, scroll randomly through the titles offered by your downloadable service of choice, randomly stop on a game and buy it. Your money will have almost certainly been better spent in lieu of buying Amy, which absolutely no one should play.
January 18, 2012 - Poor - It's almost unfair to review Amy, given the state it's in. On the other hand, it's sort of unfair that it was published at all. The thought of anyone spending money on Amy -- possibly drawn in by the promising trailers -- only to wind up with this mess, is quite honestly a little enraging. There might have been a decent story here once, or even good survival horror, but it's gone now.
January 12, 2012 - Poor - Its novel setup could've made Amy an exciting, emotionally charged adventure. Instead, it's a grueling death-march through a gauntlet of poor design choices and feckless player punishment.
January 13, 2012 - Poor - Much as it pains me to slate a new survival horror IP, some things aren't worth surviving. Amy is a travesty from start to finish, a game that plainly admires but fatally misunderstands its peers. Save yourself an infinity of soul-crushing distress, and forget you ever heard about it.
Steven Williamson
January 23, 2012 - Poor - We want to see enemies so scary that they make you want to stab them repeatedly even when they're dead, we want to hear audio - screams in the night, yells of pain and children crying in the distance - to keep us totally on edge, and we at least want to experience the odd moment where we feel that our life is under serious threat. All these things are missing in Amy, and the result is, quite simply, boring.
January 19, 2012 - Poor - Pick something to hate about videogames, and Amy has it. Graphics glitches, lousy design, repetitious gameplay, mushy controls, bad acting, horrible save system... it's all there. The game's few good ideas simply aren't enough to suffer through the amount of crap surrounding them.
January 16, 2012 - Poor - This is the kind of game you feel you're constantly fighting with, only those initially dull trappings are just the beginning stages of a dragging brawl to come; it's as though everything the designers came up with was carelessly implemented just to aggravate you. Guess what? It will.
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