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Active Life: Extreme Challenge
Mediocre Critical Reception
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1
5
1
Excellent
Good
Mediocre
Poor
Platform:
Wii
Genre:
Sports
Developer:
Namco Bandai Games
ESRB:
Everyone
Release:
August 11, 2009
Publisher:
Namco Bandai Games
Critic Reviews
The following reviews are used to calculate the overall reception for this game. All applicable scores are converted to our simplified rating system based on the specifics offered by each publication or the tone of each review. You can read more about how we do this here.
August 31, 2009 - Good - If you are looking for a fitness game, this is a good bet since there are plenty of diverse options and different games to play even if Active Life is best suited for multiplayer.
Yara Elmjouie
August 18, 2009 - Mediocre - From a game design standpoint, Extreme Challenge isn't bad, it just feels lazy; it's a collection of shallow minigames of variable quality that grow progressively more repetitive with time.
September 1, 2009 - Mediocre - Despite having tons of potential and a few very bright ideas, it's impossible to fully recommend this game. Go with the infinitely superior EA Sports Active for a real workout - or perhaps Wii Fit if you'd like to play with the kiddies.
September 2, 2009 - Mediocre - Aside from the repetitive sports, the whole thing feels cheap. Jaunty locations look like low-budget Saturday morning cartoons, while the menu screen elevator music is totally at odds with the supposedly 'urban' theme.
September 4, 2009 - Mediocre - [Active Life] isn't terrible, it's just not near as exciting as it ought to be, given the subject matter. It's not even all that active. The game could have benefitted immensely from a few more games, varied controls, or some Wii Balance Board support.
September 8, 2009 - Mediocre - If I had to place an age range on the game, I'd say it would be excellent for the 4- to 12-year-old demographic. The game is eye-catching and will certainly get you moving around, but the lack of longevity and the general wearing of the novelty will make this game very short-lived for anyone else.
Heath Hooker
September 9, 2009 - Poor - The under-responsive game mat and uninteresting mini-games really took away anything that was remotely good about the game. It is essentially an average game that some kids might have fun with.
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