The following reviews are used to calculate the overall reception for this game. All applicable scores are converted to our simplified rating system based on the specifics offered by each publication or the tone of each review. You can read more about how we do this here.
March 26, 2007 - Excellent - There might be one or two gripes, like how Nod's amped up stealth abilities, while GDI doesn't have many stealth detectors, but most issues seem insubstantial when caught in the frantic gameplay.
March 26, 2007 - Excellent - Regardless of your history with Kane and his cohorts, Command & Conquer 3: Tiberium Wars is one of the finest real-time strategy games in years.
April 3, 2007 - Excellent - Whether you're an obsessive fan or a newcomer making your first tentative steps into the RTS genre, Command & Conquer 3 should be in your collection.
March 26, 2007 - Good - While there's a certain obnoxiousness in its total refusal to innovate, in a lot of ways it's exactly the right real-time strategy game at exactly the right time.
May 19, 2007 - Good - Featuring some of the fastest-paced battles in any RTS, Tiberium Wars delivers not just for fans of Command and Conquer, but fans of the genre in general.
March 30, 2007 - Good - All told, C&C3 has little in the way of innovation, but that won't stop hardcore RTS fans, and C&C fans in particular, from enjoying the heck out of it.
March 26, 2007 - Good - There are many more original real-time strategies out there, but few that scream "pick up and play me" as loudly as Tiberium Wars.
April 9, 2007 - Good - Offering slick, fast-paced gameplay, white-knuckle multiplayer, a lengthy single-player experience, and more B-movie cheese than a plate of microwave nachos, there's a lot to like about Command & Conquer 3.
March 26, 2007 - Good - Those of you looking for a leap forward in gameplay mechanics won't find it here, but fans of C&C and fast action RTS games will likely find this return to roots very appealing for its pace and traditional play.